This build uses a fast Mothership Core in order to get a Nexus and play safe. It can transition into any play – 2 base all-in, aggressive Blink, or macro Storm/Colossi play.
- 9 – Pylon
- 13 – Gateway
- 15 – 1st Assimilator
- 16 – Pylon
- 18 – @100% Gateway, start Cybernetics Core
- 19 – Zealot and Pylon
- 23 – @100% Cybernetics Core, start 1st Stalker and Warpgate Research
- 28 – @100 Gas, start Mothership Core
- @400 Mins, start Nexus
- Benchmark: When you start your Nexus (@4:40ish), you should have 1 Zealot, 1 Stalker, 1 Mothership Core, and around 24 Probes
This build opens with a fast Zealot, Stalker, and Mothership Core, so any early pressure can be dealt with without scouting. Once you get your Nexus started, you will have to worry about midgame pressures/cloaked units, so be sure to get an Oracle or Observer out after you start your Nexus and check to see what your opponent is building.
This build is a macro opener that can transition into a macro build or an all-out attack. If you want to attack with this build, then start a lot of Gateways (up to 6) and warp-in constantly from a proxy Pylon to crush your opponent on 2 bases worth of Gateway units.
If you want to play a macro style with Colossi, then stop all army production in order to get a Robotics Facility, 2 more Gateways, a Forge, and 4 Assimilators. As your Robotics Facility finishes, start Observers and a Robotics Bay to go for Colossus production and Ground upgrades for a strong midgame army. Rain’s 1gate FE is a solid Colossus follow-up to this build.
If you want to play a macro style with High Templar/Storm, then stop all army production in order to get a Twilight Council, 2 more Gateways, a Forge, and 4 Assimilators. As your Twilight Council finishes, start Zealot Charge and a Templar Archives to go for High Templar production and Ground upgrades for a strong midgame army. PartinG’s Chargelot/Archon Timing is a solid Templar based follow-up to this build.
Pros and Cons
This build is strong because it is so easy to execute, getting you onto 2 base economy instantly. It can also transition very easily into a strong attack or a macro style of play.
However, this build gets later detection and less units than a 3gate Robo might, so using the Mothership Core to defend is necessary.
This build is viable on every map.
- King Sejong Station
- Merry Go Round
- Foxtrot Labs